Mythical Institution
Spell Continuous

Mythical Institution

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Each time a face-up "Mythical Beast" Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.




 
 
AI Power Analysis
Searcher / TutorConfidence: MediumEvaluated Oct 7, 2026
61± 6/ 100
Power Score
Intrinsic 57
Deck 63

Mythical Institution — Power Evaluation

Final Score: 61 ± 6 · Confidence: Medium

  • Intrinsic: 57 · Deck: 63 · Meta: provisional
  • Primary role: Searcher / Tutor · Secondary: Combo Enabler, Resource Economy

Why it scores here

Mythical Institution is a core consistency piece for Endymion and Mythical Beast decks, running at 100% inclusion in Endymion with 3 typical copies. It reliably generates Spell Counters from Mythical Beast Pendulum destructions and tutors specific monsters to maintain combo lines, enabling the deck's engine-heavy playstyle. However, it is not searchable itself, contributes zero offensive interaction, and depends entirely on its archetype home to function, capping its flexibility and resilience.

Axis scores

Axis Score Evidence
Accessibility 75 Runs at 100% inclusion in Endymion decks with 3 typical copies, but requires being drawn since it is not searchable; confirmed by deck statistics showing 162/400 decks maxing copies (verified).
Combo & Conversion 60 Fuels the Spell Counter engine by converting destroyed Mythical Beast Pendulums into searched monsters, but is primarily a support piece rather than a board starter; no combo data supplied, so inferred from text and deck synergy (inferred).
Resource Economy 65 Generates multiple Spell Counters per Mythical Beast destruction and enables deck thinning via searches; self-protection extends its lifetime and efficiency (inferred).
Effect & Interaction 5 Has zero offensive interaction—no negation, removal, or disruption; only defensive self-protection via counter removal (verified).
Material Utility 0 Is a Continuous Spell and cannot serve as synchro, XYZ, fusion, or link material; contributes no material value (verified).
Resilience & Flexibility 70 Persists as a live Continuous Spell across turns and protects itself via counter removal once per effect destruction; however, inflexible outside Mythical Beast/Endymion themes and vulnerable if the Mythical Beast engine is disrupted (inferred).
Deck-Building Efficiency 65 Requires no deck restrictions or lock effects, and its 3-copy inclusion in Endymion suggests efficient slot usage; however, entirely theme-dependent and not splashable (observed).

Calculation

Weight profile: Primary role: Searcher / Tutor (single primary role). Intrinsic ≈ 57, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Core consistency piece in Endymion and Mythical Beast decks (100% inclusion in Endymion).
  • Generates multiple Spell Counters from natural Mythical Beast Pendulum destruction.
  • Flexible search effect: any Level, any monster in Deck/Extra Deck with counter-placeable.
  • Self-protective against one card-effect destruction per activation (removes counter instead).
  • Enables the Spell Counter engine that powers Endymion/Mythical Beast board development.
  • Typical 3-copy inclusion in Endymion suggests efficiency within the archetype.

Weaknesses

  • Not searchable—must be drawn or set in opening hand.
  • Requires Mythical Beast Pendulum monsters on field to generate counters.
  • Zero offensive interaction: no negation, removal, or disruption.
  • Entirely inflexible outside Mythical Beast and Endymion themes.
  • Vulnerable if Mythical Beast engine is disrupted early or board is cleared.
  • Does not generate card advantage on its own; relies on searched monsters to create value.

Counters / choke points

  • Spell activation negation (e.g., Ash Blossom on the search effect).
  • Spell removal before counters accumulate (e.g., Cosmic Cyclone, Harpie's Feather Duster).
  • Hand traps that stop Mythical Beast summons or effects (e.g., Effect Veiler prevents destruction and counter generation).
  • General disruption of the Mythical Beast engine (e.g., Synchro Killer, Pendulum lock effects).

Best use

Searcher / Spell Counter resource engine. Decks: Endymion, Mythical Beast.

Evidence & gaps

  • Verified: Card text is complete and clear: generates 2 Spell Counters per destroyed Mythical Beast Pendulum; searches monsters from Deck/ED with Level equal to counters removed; self-protective (remove 1 counter to avoid destruction).; Runs in 400 decks; 100% inclusion in Endymion (arch 175), 26.2% in Mythical Beast (arch 890).; Top co-appearance cards are all core Endymion/Mythical Beast engine pieces: Servant of Endymion, Mythical Beast Jackal King, Endymion Mighty Master, Selene (all 99%+).; Usage statistics confirm 100% typical inclusion in Endymion with 3 copies, 50% in Mythical Beast with 2 copies.; Not banned; assumed unlimited (3 copies legal).; Is a Continuous Spell—not a monster, so zero material utility.
  • Observed: Deck inclusion is 100% in Endymion, 26.2% in Mythical Beast, fringe in 14 other archetypes.; Average copies per deck: 2.06; distribution: 137 decks at 1 copy, 101 at 2 copies, 162 at 3 copies.; Recency confirms recent inclusion (latest 2026-09-28, earliest 2025-01-05).
  • Inferred: Primary role is Searcher/Tutor: the core function is removing counters to search specific monsters from Deck/Extra Deck.; Secondary roles: Combo Enabler (fuels the Spell Counter generation engine) and Resource Economy (self-sustaining via natural destruction of Mythical Beast Pendulums).; Accessibility is high in core homes due to 3-copy inclusion, but not searchable (must be drawn).; Resilience is moderate: persistent on field across turns and self-protective once per destruction, but entirely dependent on Mythical Beast engine.; Deck synergy is core to Endymion/Mythical Beast identity; 100% inclusion in Endymion indicates essential consistency role.
  • Data gaps: No combo data supplied: combo conversion is text-only inference, not observed from combo boards. No explicit banlist token provided: assumed unlimited (3 copies legal). Sky Striker and Spellbook homes (9.5% and 4.5% of decks) underdeveloped—unclear if Institution is core or tech in these archetypes. No counter/interaction evidence supplied: counters are inferred from card mechanics and common YGO disruption patterns.











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